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Unity 2019.3.0f5: UNITYTLS_X509VERIFY_FLAG_EXPIRED when attempting to make a GET request via UnityWebRequest (Not using GameTune, this is a Unity bug)
Right after replying here, I went and checked that issue on the issue tracker and they have updated the status [ATTACH] Looks like we WILL be...
Experiencing the same crash in one of my projects in 2019.1.4f1 Seems to happen only when objects with rigidbodies that have had some kind of...
Does anyone know an easy way to combine the TagManager.asset files from 2 or more projects together for one project? Like say I download 2...
Sorry about the necro-post, but I'm here in 2017, and had to search all over the place to find this forum post. Is this still a true statement...
Any news on the issue of NatCam Capture image from the camera being upside down on newer iOS devices that use Metal? EDIT: As a note, we are...
Did you just stop working on this? My boss just spent $55 on this and it doesn't even work. If you're not going to fix your product so that it...
Perhaps you could try increasing the texel count for your lightmaps, maybe this would solve your issue?
So this is becoming a major pain. I completely cleared my downloads, and any 4.x unity installations, even went into the Library folders and...
Hmm.. Very strange indeed. But yes, I tried tinkering with all of the Player settings to get something to build out, and the only thing that would...
bump
What version did it "update" FROM ? If it was a 5.x project, then it technically didn't get updated.
(Didn't know if this should go in this section of the forum or not, so please move it if necessary) Hey guys, So I'm running into a seemingly...
Yep, me and 2 other developers see this same behavior. Things do still seem to function correctly though. I've seen some issues where Image...
Ahh didn't think about that, will test that theory out. Oddly enough though, heres a little update to my post. About 2 hours after posting that, I...
Hey guys, So I'm using the new SceneManager namespace to load some levels from a title screen in little prototype I'm tooling around with to...
Having the same issue with Unity 4.6.5f1 and XCode 6.3.1 when trying to load an interstitial ad from Chartboost. The app crashes and all XCode...
SOLVED: Turns out that if you do StartCoroutine in the awake method of a script, and use the coroutine to call a server that no longer exists.....
Thanks for the tip, I'll take a look at some of the scripts and see if that could be whats causing this. Though I'm not sure why it would start...
Hey all, Been fighting with this for the last 10 hours. A project that I have been working on for a little over a year has suddenly just started...