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In Window > Entities > , right ?
Hello everyone. I think the title is explicit enough. I don't know if it is a unity bug or something in my project (packages incompatibility ?...
In my project folders tree, the flare shader is in the "Space Graphics Toolkit/Features/Flare/Shaders" folder. Could this be the source of the...
Thank for your answer and your advise. I try a lot of things with the parameters of the graphic pipiline, but no change. So i launch a building...
I use URP. I think that could be somewhere in. :) So i work on it. Depth Texture and / or Opaque Texture Enabled / Disabled. No change. My...
Hello. I pop flares in space, and everything goes well when I launch the scene in the editor. But when I build and run, all the flares are pink....
So SgtLength is always expressed in meters. And I have to write the conversion functions. Ok. Thanks a lot! :)
Hi. I would like to manipulate SgtLengths (convert them, add them, subtract them, etc.) and I am a bit confused by this operator : public static...
Hello Sir Wilkes. :) I would simulate excentricity and precession of orbits. Problem : SgtFloatingOrbit is relative to its parentPoint who is...
Delete the sln visual studio project file in your unity project Directory. Restart Unity, then go to Edit > Preferences > External Tools and...