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Hi, I am working on a 2d game using Unity 4.3, XCode 5.1.1. I have a sprite sheet timeline animation in my game. I have made a timeline...
I also tried the following code, it draws two textures on screen, using OnGUI method. But draw calls are also 2 and no saving in draw calls....
Hi, I am working on a 2d game where I need to access some images from a sprite sheet atlas. I saw your plugin on Unity Assets Store. It looks...
Hi, I want a circular progress bar in my app and found an example that uses shader (Transparent->Cutoff->VertexLit). Thanks to the post...
@Izitmee Thanks for your quick reply. I will surely try it out.
Hi, I am working on a project which will be for Android, WP8 and Windows Store all three platforms. And I want to use HOTween in my project. As...
I tried with a sprite and also with a GUITexture but it do not automatically scale the image according to the resolution. My image is of size 960...
Hi Community, I am new to Unity and trying to learn 2D gaming for mobile platform (came from Flash/AS3 background). I need to set background...
Hi DSSiege11, I tried that and it really helped. Got my stuff working. Thanks.
Thanks for your reply, I will surely try this tonight.
@DSSiegeEleven: Thanks for your reply. I want to load a sprite atlas externally because that is how my game is and it is very much dependant on...
I would really like to know how to do this on spite atlas loaded at runtime via web call? Suppose I load a sprite sheet / atlas in runtime and I...
Hi, I am new to Unity (came from AS3/Starling) and just started for 2D games in Unity. I have a sprite atlas (many different sized images...