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Hi @MaxProude , Apologies for posting this here. I tried to reach out to you via your support email regarding this asset and your fog of war...
Hi all, Try reaching him via his support email address. support@imphenzia.com Cheers, Todd
Hi @wheee09 I know the asset doesn't currently support HDRP so I don't believe it would support URP either. I could be wrong about the latter...
[NO LONGER REQUIRED, SOLVED] Hi, I'm hoping someone might be able to help be identify why my compiled game has started crashing all of a...
Hi @Exis Can't comment about the build size I'm sorry but I can say that the weird black shadows look like issues with the normal map...
Hi @ToyWalrus, No worries. Happy to try and help. Regarding your 2017 query. It should import the same although I will say that the developer has...
Hi @ToyWalrus, Sure sounds like you're getting some weird results there. I suggest trying to contact the developer @imphenzia directly regarding...
Hi @ReniTheGhost, It currently doesn't support HDRP. Cheers, -Todd
Hi All, I recently released a trailer for my game that features the procedural planets asset rather heavily. You can check it out here. [MEDIA]...
No worries, I don't think projecting a single texture onto a sphere would achieve the result your'e after. I think you'd find it looks off as it...
Hi @roughninjaguy, Happy to try and help. Adobe products can be expensive but they do also offer a 1 month free trial period which can be great...
Hi @roughninjaguy, Thanks for the kind words. The still was from an animation sequence made in After Effects. As this thread though is focused...
Hi @roughninjaguy, Not a problem. Happy to try and help. If you're wanting to create high quality procedural stills the author of Procedural...
Hi @roughninjaguy, You can bake the textures and for a standard planet they are output as around 14 textures. You possibly could use them...
Hi @Ivam, The first thing I should say is that the planets I showed were edited heavily post random generation. I updated the biomes for each...
Hi @Ivam, I just did some testing in 2019.3. Below are a couple of results. [ATTACH] After initially getting Procedural Planets a while back...
Hi @imphenzia, I did some quick testing with solid planet types and they seem to be working. [ATTACH] Although there's no normal issues with...
Awesome, I'll try it out later today and get back to you. Cheers, -Todd
Hi @imphenzia, Also something i forgot to mention regarding the normal mapping issues is that all of the 3 gas giant variants seemed to generate...
Happy to help, Let me know if you need me to test any specific cases. Cheers, -Todd