A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
The problem is that it's finding all of the InputAxes objects in the scene, and since you're doing multiplayer you likely have multiple sets....
Hi, question about Aim IK. I'm trying to use aim ik for aiming my shield, but I get this behavior. I have the aim transform as the back of the...
Would this be helpful with streaming large caves carved out with the digger asset?
The new zero grav scene is cool, but I definitely feel like the pitch should be controlled by the camera, while the roll should be controlled by...
Question... I'm looking to expand on ledge hanging. Is there a good way of projecting a surrogate of the player to a specific position to...
That's a really good idea. Thanks. I have another question, but I'm not sure if it's something you can answer. For my normal movement I'm using...
Hi. I've been trying to get prone animations to work without too much luck. I read one post on here that said they were able to do it using the...
I'm still trying to figure out how to get a prone and crawling state implemented. What would it take to allow for a box collider instead of just a...
I came in this thread to request just this very feature!
I have a set of 8-way run and walk strafe animations that are great, but are tuned to a character having a sword and shield. I want to create an...
I will definitely let you know if I come up with something clean, thanks! Yeah I can see why it's a tough problem to solve. A hacky way I was...
Thanks for the feedback Lightbug. I have another question actually. How would it be recommended to implement a crawl state in regards to the...
Hi, I'm not sure where to file bugs. I'm modifying the Demo Character 3D prefab, and inside of CharacterStateController.Awake(), the last line...
I'm interested in potentially buying this asset, but I will want to integrate it into my own character controller. Has anyone here had any...
@reuno Thanks for the offer, I might take you up on that once I figure out what I want to do.
@reuno Thanks for the quick reply. In the case of extending a class, if the thing I want to modify is smack in the middle of a method, and I...
I can't reference the Cinemachine namespace within any of the scripts from the asset, but I can access the namespace fine from my own scripts. Any...
Hi, just bought the asset. Does the asset support picking up items and throwing them? (Like picking up and throwing pots as in Zelda LttP?)
I have another question. I made this 2D Platformer Pathfinding system for my old platformer before I began using the corgi engine. Now that I'm...
Jumps often don't work when moving up a slope. Suppose you're walking up a slope to the right and you press jump. I think what's happening is that...