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Recently I was able to make it work on Windows via direct host IP. But still not on Linux unfortunately. Any ideas how to make it work?
Well if I'm connected to my virtual server via Putty, I don't really see how Visual Studio could detect anything. Do I need to set it in a special...
Also to clarify: I'm trying to connect to a remote Virtual Linux Machine to which I'm normally connected via Putty. I also tried to connect to a...
Thanks for your reply! It is definitely possible that it is an IDE issue. I am not on the same subnet. I want to connect to a specific remote IP...
Visual Studio 2017 and 2019 Community.
Server build tested on Windows (10) and Ubuntu 16. None if it works.
I'm unable to attach the Visual Studio debugger to remote Unity linux server build (development, script debugging). Debug -> Attach Unity...
Thank you so much! It helped.
Thank you so much!
I have a similar problem. Did you find a solution?
I added the latest Firebase SDK Messaging package to my project with already well functioning GPGS. First it was possible to build the app with...
I ran into a problem with Profiles module. When retrieving data of a user and the game server asks for it, it works. But when client is trying to...
Hello, I would like to ask you how can I determine when the terrain is loaded so I can make something like a loading screen that will disappear...
Hello, I am getting the same error. Any progress or at least workaround?
The problem occurred when I used one of the included trees and set it as "static" in Inspector.
This bug appeared when I added Unity's Terain Assets into my scene https://www.assetstore.unity3d.com/en/#!/content/6
Thank you. It makes my game disfunctional.
Thank you, but no change at all. Have you tried it to build it in WebPlayer? Also one thing is strange: I did not check the "Development Build"...
Did that. http://fogbugz.unity3d.com/default.asp?679397_8c5llgg9epe25bm0
WWWForm form = new WWWForm (); form.AddField ("name", "value"); WWW user_get = new WWW("http://www.something.com", form); yield return user_get;...