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Hi, we've made a node based Behaviour Tree Editor for or game's AI and we've been working for a long while on implement ing undo-redo stuff to put...
Thank you very much Seneral.
I work in a BehaviorTree editor, and I want implement Undo/Redo system. I implement a switch method in behavior, for example ActiveSequence become...
Hi Seneral, I have a problem with "Selection Change" of the Unity undo stack. It is possible to track "Selection Change" in UndoPro Undo stack ?...