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I was having the same issues and tried many of the above recommended steps - not much joy. However, I found that if I upgrade the VSCode...
I've gone back through my desktop settings and put them back to "as close to default" as I could and yes, the Asset Store import functions are...
I've not made any changes to my gtk settings in more than a year, so I'm a little unsure if this is related. Also, the editor works in general,...
A little more info - I'm running stock Ubuntu 16.04
Attached - seems to contain some useful info, although I had to append .txt to the file name to upload it BTW - why isn't a *.log file allowed to...
Recently, I've been unable to import any complete projects downloaded from the Asset Store. When I do so, the editor crashes - Aborted(core...
BTW, this is now happening on all of my projects, so something major seems to have changed. I'm sure I used monodevelop since I updated to the...
I had a working project, including the use of monodevelop directly from within Unity. Today, when I tried to edit a script, I get this error...
For me, the opposite seems to be true. If I have the project window in two column mode, I can't use drag & drop. However, if I switch to one...
Seems to be fixed in the 2015-09-15 update
If drag and drop doesn't work (listed in known issues), how does one add something from the project window, e.g. a prefab, to the hierarchy?...
To be clear, I installed using the automatic packaging from unity-editor-5.1.0f3+2015090301_amd64.deb
I don't have that set in my environment. I also get the same results either running Unity from the command line (as above) or when launched by...
The helped :) However, on KUbuntu 14.04, I needed # ln -s left_ptr /usr/share/icons/oxy-white/cursors/arrow The hotspot still seems a bit off...
Don't know why the images are missing, but they can be found at http://www.mlbassoc.com/misc/unity_mouse.png...
The mouse pointer (used for selections, drag&drop, etc) is backwards to common use and is very difficult to use. It seems to be quite hard to...
I have a simple scene with a UI InputField. When I run (via the editor), I get duplicates of very character I type, e.g. I type "this is a test"...