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Hey I noticed the simple military gas soldier have a bit of error in the weight painting. Should be super easy fix!.
Feel sad that I can't attend so maybe I can give it to one lucky winner and make his/her day :) https://goo.gl/forms/RpVHn80tM1dU9j5o2
I'm not really understand what happened sorry if i got it wrong but it seems like you are attaching script to torso gameObject and when that torso...
try use default scroll bar, see if the problem still persist?
Hi this is indeed interesting find, I have tried it and i can repro it.
that script fire raycast to object forward, so it's make more sense to put it on player anyway you can use Debug.DrawRay to debug, to see where...
do you want to clamp the y position to 0 and 15? put this in your character update Vector3 clampPosition = targetObject.position; clampPosition.y...
maybe try change the velocity instead of adding force
I dont think namespace tied to the directory, probably something else what's the error log?
yeah that's pretty much it! good luck and happy coding!
You need to check for sharp turn, here's my solution https://gyazo.com/bbd27257868ab5ff80fad01d72800142 on your Line.cs //Checking for sharp...
Do you need to check it every update? the quickest way i can think of is to delay that update check. but the properway would be registering that...
Hello, Just wanted to share. Here's a script to remove meta pass automatically which is pretty annoying thing to do when you compile a post...
Chaotic procedural open world runner with active rag doll physics [MEDIA] download it here!...
The problem has been resolved thanks for the support!
Hi Alex i have updated the plugins but there's still slight issue of the leaderboards and achievements panel is not showing and several other...
Hello I have emailed support yesterday but I'll post it again just incase I'm getting too many method references build error after adding...
I can confirm! that one works but i still hope on the future update the meta pass will not be included because it's kind of annoying to keep...
It's still producing black screen :(
Hi I'm trying to get the SF default post effect to work, currently it's only showing black image on my screen I use this on my main camera void...