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Heyyyy I figured out my problem. I wish I could just @Unity-EVERYONE or something. :P Probably for the best that I don't. hahaha Okay Lets go...
Have you tried updating your VC Runtime from microsoft? what windows are you on? are you fully up to date with windows updates?
Can't you just change it back to 32bit ARGB in the import editor when selecting the image? If you have a backup, I'd just restore that file and...
When do you get this error?
Included is my crash dump, crash log & editor log. After I build my assetbundles, I attempted to test out the downloading mechanics via editor....
Solved. A solution can be found here: Although Im running into another issue and currently trying to pin point it if it's script or unity bug....
I am using the latest verision of the assetbundle manager from Unity's bitbucket repo. I have had to customize it just a bit so it would not want...
Also, do I need to add the Assetbundle Manager to a empty game object in the scene? Maybe another one? I assume so because I have no idea how...
In assets/Resources, there are zero files. In my assets there are burried Resources folders. I did a quick windows search and checked the size...
I recently found out that the sharedassets$NUMBER.asset has a limit of 4GB. Mine is currently 4.54GB and there for doesn't load my game correctly...
So turns out I guess my GetNames function only works in the editor because I have to uncomment the #if & #endif lines 5&7. If this will only run...
Can I get some feed back on this Updated script? Is this a step in the right direction or not? Will this script, as is, async load my...
Oh i figured out my above issue. I have to make them global still, and just set them equal to what they need to be in awake. I can't declare...
Thank you for getting back with me. I have to have the string static, other wise the WWW variable gives me a warning. But when I add the...
I've started another thread. If you have any insight, it would be much appreciated....
I get these two errors when attempting to do so. get_dataPath is not allowed to be called from a MonoBehaviour constructor (or instance field...
My back ups only are up to a month out. I go through backblaze to back up. I have restored the original & at it's original unity version of...
Here's some stats! https://gyazo.com/1fa200d4f6a9270592888405f389b072 Somehow I shaved off 2GB doing what I describe below. Thats cool. But it...
I have deleted that folder before, But I did it again and nothing changed. :/ the build is still fubar.
Alright, I'm just too stupid to understand asset bundles... I guess I need to create some scripts for them to actually work, and they're really...