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This is feedback, sorry I didn't see how to mark it as such - Thanks!
Yeah, this was my main point - I'm not afraid of manual memory management, I just feel like many people would fall into the trap without the guidance.
This isn't an issue of the object not being deallocated, the issue is the Texture instance's held data in the native code not getting deallocated....
But you are when you're writing C#, and I think it's fair to expect the managed C# API layer to take care of memory or for the native code to do...
Hey all, I just have a suggestion surrounding the documentation (or lack thereof) and implementation of memory management with the Texture and...
Hey there, I have UI sliders controlling exposed parameters in audio effects, could I save updates in the current snapshot or create a new...