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Hey all, I'm having a few Mecanim problems. I've never used Mecanim before so its hard to diagnose where the problem is coming from. I have a...
Also, is the method I'm using to find the adjacent nodes efficient?
Tried that as well, get the same results.
It's pretty cool! As you mentioned, the graphics are just placeholders. So that needs work but you already know that. Just for easier gameplay,...
Hey all, So my pathfinding code isn't fast enough and so I optimized as much as I could, and went to our trusty friend Google to see what else...
I am moving forward with it, but progress is slow because my other projects take precedence. I can send you a PM on the current progress.
Is there a library I'm supposed to be using? Because List<> doesn't contain OrderBy() or OrderByDescending().
So I've been reading this article on binary heaps and trying to incorporate it in my pathfinding code but have no luck. I was hoping to get some...
I do notice that when I jump and start to fall back down, the grass moves even though there is no visible contact. Maybe you should check not only...
There we go, works perfect. Nice job.
Same here, its got the correct info (United States) but its put me somewhere off the coast of Africa.... but I guess thats the same thing right? ;)
You know, I'm getting the feeling I'm going to be posting on this thread more than anyone else. Please don't let that be the case :D In any case,...
I've been pretty busy lately and haven't had much time to work on this. I've been optimizing the code (runs much faster now) but now I've run into...
Bump. Still want to know people's opinion's on the three options.
I second this. I've been resorting to Google too since the search is just too unusable.
Yeah same, although 75% of it is probably coding. I do have a whole bunch of artistic stuff in their to see what I can do and try new things.
Yeah, I have a separate Unity project that's called the "Unity C# Project" thats full of a whole bunch of tiny little projects utilize some of the...
So now there's no need for it because you can just use ambient occlusion?
So one of the topics that was discussed in that thread was the light dome. What exactly is that? I did like the effect I got with the back...
Currently I'm working on integrating my game's new AI system with some features that we had in some of our outdated code. Talk about frustration!...