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Thanks, i try transform.TransformPoint(meshVert) and works
Hi i have some script, which adjusts the terrain height, like on image [ATTACH] but works only if rotation 0 and scale 1 scale is not big...
hi, Is posilbe check script if is mobile input enable or disable? (picture) something like if( Application.mobileInput ) .. thanks
i thing its only if pixel perfect check
Hi, in UI 5.3 (5.2 al ok) some images goes acros a border. it is bug? parent of object in image below has horizontal layout group. object border...
[IMG]
It goes wrong only on older devices and if ftp is low. in my case nexus 7, other more complex UI, but the undemanding low poly scene, all UI ok....
I try it on 5.3.4f, but not success [MEDIA]
thanks, I try it
in other (more powerful) device all ok [IMG] in editor often, but now also in mobile device
HI, If I run app in android device, some text is missing or sometimes is deformed ( like sometimes in editor ). It happens if fps lower then 10....
I have some script like that: take screenshot save on disk load crate sprite and works.. if this picture use in previous example, than also it...
Hi, I have a small problem, but I do not know what to do with him :D standalone and android all ok, but windows store app falls, probably line:...
thanks, ..i get it..
if i click pause: Unable to break execution. No processes are currently being debugged. But i found this: unity build error console: Reference...
HI, I try build my game for windows store. sdk 8.1, Debugging - unity C# projects, VS 2015 (14.0.27.. update 1) I fixed some errors and warnings...
I replaced CrossPlatformInputManager for input #if wm80 81 but it probably is not the right solution
[IMG] Hi, If I turn off mobile input (disable) , switches to menu is ok, but in game always on. Windows Store platform still on:...
i get it,.. thanks..
if i click build/run in VS2013 - 12.0.31 (unity 5.1.3f): Error 1 The command ""C:\Program...