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I'm also having this issue as of 4.2 update and none of the above fixes work.
I've been familiarising myself with the anim functions and am getting some strange results. The animation name and number of keys returned are...
I've been reading the anim API and it seems that we can only return values from the anim curve using Animation.Evaluate. Is there a way to read...
Sacrifice a chicken and sing the song of my people.
Yeah definitely. I'd like be able to hit passersby with my cane too :) and get points for awesome tricks. I can program if you need one. This...
Oh my hip! I went to fast, fell and then couldn't get up :).
This might sound like a basic question but what exactly does a mask texture do? Add depth or something? How do I make one?
Looks great! What about skyboxes/domes? Does it support those? Is your webplayer version's skybox a normal texture or generated?
Hi Stephane, So can we use normal Unity terrain scripting functions with this? My ships need to know where the ground is :). Also, I looked at...
Ah ok so they're in layers. I'll get a trial and take a look. Thanks, Jaso.
C'mon guys! $149 for 5 HQ characters is great value. If you can't afford them then you need to re-assess your game's scope.
I've downloaded some free GUI sheets and they're all in a single .psd file. Now I know .psd files are PS files so if I open them in PS is there...
Thanks, Jessy. It seems there's a gap in my knowledge. I'll look into why.
I've attached a script to a barrel and I want to spawn bullets at the end of the barrel. However, the code below moves the barrel 100 units in its...
Have you guys got support for panels in the toolkit?
You have dipped your toe into AI and are probably realising very quickly why its so hard. I am doing a game with ships in 3D atm and navigation is...
Thanks but that doesn't work either. The Instance variable is not null and then when I try to reference it is null.
yes, I noticed the slow down aswell. The reason I cahnged from UDK to Unity was the speed up in dev time so this annoyed me. I am currently trying...
At this point, given your error and the one I've been trying to get addressed I'm thinking either we're both missing something with the editor or...
Thanks. I thought as much.