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Even if I got rid of the else statement in FixedUpdate the problem still existed (that's how I had it originally). Update camera is only set when...
You may be right, but as i said, its to expose them to as much as possible for later on. showing them the easier way isn't the priority at this...
Not particularly, other than I'm teaching students programming in Unity and I'm trying to keep as much as i can in code so they have more to look...
fair enough, but its fairly versatile.. shouldn't be too hard to convert it to 3D with a little trial and error
This is what I was using when tooling around with Bullet Hell Patterns and whatnot.. easily make new patterns, change them, and spawn them using...
Destoying the curent projectile would be wasteful of the memory used to keep track of it, definitely don't do that. reuse the projectile where...
Hello! I currently have a Camera Follow that's pretty simple, however I am having an issue where when I initiate the controls to rotate the...
Yeah, that was mostly a test to see if you could do nested shorthand if statements. lol. I only recently began using them and was just messing...
Thank you so much!! I knew there had to be a way
Given the code below, is it possible to allow the InitializeText() in the start function to ignore the int parameter since it has a default value...
@twobob thank you for your reply! If only the magic way worked xD but setting things up in unity such as initialization and graph properties all...
Does there happen to be any tutorials on map generation through C# during runtime exclusively? Alternatively, has anyone tried to enable node...
ohhh i see, so let them import the whole thing at once through scoped registries. ill look into that, thank you!
This is what I'm currently wanting to do, but the students still have to import the Tutorial Package which isn't ideal or even searchable yet in...
Yes that sounds about right. so just remove the Authoring package? sounds easy enough! I'll try it out and see how it goes. Additionally, are...
Hey everyone, so I noticed that the ability to export tutorials was moved and I was wondering how I could reasonably give this to someone, say a...
It would be nice to have a delay timer before checking for and showing the criteria to move on. This would allow, in my case, students to not...
Thank you for looking into it! An enum/list of sorts would be nice, in my head I was envisioning an eyedropper of sorts that lets you select the...
Hello! I'm attempting to unmask the play button and for some reason it doesn't want to work. I've copied the Enable Masking example exactly from...
The issue was that the criteria was complete, but if the user clicked out of the scene view before the Auto Advance had the chance to move to the...