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New creature in the works, it's kind of part jelllyfish, part sponge, part meteorite. http://gfycat.com/RevolvingWeakBorzoi We also are working...
Big updates! I've updated the original post to reflect the games current state.
Thanks! We've made lots of progress on the visual style since my first post. Much more colorful now :) [IMG]
Tons of updates to Neptune, Have Mercy. Including this massive sea monster! Called "The Hedgewhale". Here's a clip of it in action (Gfycat)...
Long Live the CRT! Adding Some Charm to the UI. We've made some progress on our UI design. These menus open when you activate a module of the...
A new submarine design for Neptune, Have Mercy. One of many the player will be able to select from. This one is called The Floris. This is as...
[IMG] Neptune, Have Mercy. An exploration focused Roguelike set on Neptune's largest moon, Triton. [IMG] Neptune's moon Triton beckons, but...
Awesome images, you've certainly made me curious . I'm doing a research project on exploration mechanics in games - I'd love to talk about...
Nice. I had some trouble finding a good solution for oneway/jump-thru platforms on an old project - how did you go about it?
Wow! This looks really awesome. Long time fan of sfxr, but hated exporting/importing to unity. I'm excited to try this out, thanks for sharing.
Neat looking project! Two parts really stuck out for me - I love the modular ship customization you showed. That seems like it could be lots of...