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My solution was to pass all scenes except the main scene to addresasble, loading with Addressables.LoadSceneAsync. It reduced the loading time
My solution was to pass all scenes except the main scene to addresasble, loading with Addressables.LoadSceneAsync. It reduced the loading time.
Hello, did you solve the slow loading of the scene scene? The same thing happened to me when I updated unity to 2021.2
I don't know, I solved it this way. I think it's a package problem
I delete mobile notification package from package manager and import again. When delete package, enter in project settings and select other tab In...
I upgrade project to 2021.2 from 2021.1. My project is Android, I use firebase, admob and gpgs libraries. The first scene load 15 seconds to load...
Thank you. I will try it
Hello, I have two question. How did you configure to be able to accelerate when the car is in neutral? Is it possible to force the car to go at a...
Hello, Is the library still supported?
How do I do to show variable on the inspector?
This asset is very good, I buy to make games for mobiles. But objects have many vertices.