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Hey Tony, long time no see. I just wanted to thank you for keeping up the Adventure Creator support. I've been AWOL while trying to learn all the...
Anyone been able to get this working with animated sprites? In a perfect world, is there a way to have a spritesheet of a given animation and then...
Will buy if/when the latest version once again supports sprites. Seems like a nice asset - keep up the good work :)
Does the current version of BriteSprite have this script? I haven't been able to figure it out on my own :(
Am wondering how this differs (better/worse) from something like Sprite Lamp? http://www.snakehillgames.com/spritelamp/
Would also appreciate a simple sample project with this working as intended. The shader accepts normal maps great, which is the main thing I'm...
Am interested in your product, but was wondering if it works with 2d, specifically with unity's sprite game objects? Thanks,
If anyone is going to Unite 2014 in Seattle and looking for a cheap hotel option, my roommate is no longer going, so there's a spare bed available...
Hi Tony - long time no see. Just checking in and wanted to ask if animated portraits is something that's been implemented yet? Thanks, Dave
I'm having problems with bone creation since updating. Using the demo files, in previous versions I could follow the tutorial without issue, but...
I wish there was a "Like" button on the forums :) Very great to hear - thanks, Tony!
Hey Tony, just greasing the wheels a bit... From what I understand, cross-compatibility between DS and Adventure Creator would look very similar...
tbgd, If I understand correctly, the issue is that the conversation trigger components fire sequentially and in your instance, the conditions for...
I'll have my fingers crossed.
Hey Tony, Maybe you're already working on it, maybe you've already rejected the idea, but just wanted to put it out there that support for...
Big surprise: me again. Just wanted to share a recommendation after having watched the Quest tutorial. Don't know how tricky this would be to...
Looking for clarification: to what extent (if any) can you use Chatmapper as your main dialogue writing tool, but still tweak things using the...
Thanks for your help, Tony - it's working now. Just a note on the way the BarkIndex currently tracks... I noticed that when I sequence of bark...
That would definitely explain it. Since I've been using DS to prototype a 2D adventure game, I've been using the bark system as a way for the...
That's the weird part: Interaction Indicator contains nothing but a Transform and Sprite Renderer component and there are no script that add any...