A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
So I was able to load the "Real Materials" scene posted here.. That looks great..renders fine..I was also getting somewhere in a test scene...
Still playing around.. updated to b7, path tracing still didn't work at first..randomly it's working right now in my project (well, it seemed to...
I did read that.. But 2020.1.0a8 is running 7.0.1 out of the box..? Simple way to clone 8.0 into it or something? wanted to try and see if my...
GitHub shows a version 8.0.0 but the changelog doesn't show 7.1.2? just goes 7.1.1 > 8.0.0
[MEDIA] [editagain: seems like 4k is up now] hopefully this can show some of the issues I've been having, primarily with path tracing not...
Unity hates me. Literally start a new project and touch NOTHING and it pops up screwy, haven't even touched a single setting let alone DXR stuff!...
Started a new scene and having the same issue without updating to 7.1.2 (the ghosting/superimposing of the scene onto the camera and vice versa)...
This is an interesting one: Scene view is 'superimposing' itself on game view? I turned off path tracing and added a RT GI override and enabled...
And I'm not sure what happened - it worked once - but now changing the sample value for path tracing does nothing. It always looks like 1 sample....
Not sure if bug/known: If I do FIX ALL on the Wizard before setting the #define to 1, it breaks a bunch of still and I have to fix all again....
GTX 2018 TI? Either that's a massive typo or you have some graphics card I've never heard of ;)
ot but just wanna say thats an interesting looking game :)
Thanks, I hadn't read every post in this thread but I'll give that a shot.
Hmm.. I guess 2020.1.0a8 is using 7.0.1 of HDRP -> older verison even ? didn't think that'd be the case :/
I just loaded up 2020.1.0a8 to test with and no tier 3 (I guess that makes sense from what you said) and Pathtracing seems to be gone completely...
Just noticed before my reboot.. if I disable bloom, my editor is not black no more..! Scene looks really wierd almost if I have recursive...
Let's move on from path tracing for now.. Let's try some recursive rendering. seems to work. Super reflective though? Even without r/t...
Time consuming to do ANYTHING dxr apparently. I've been trying to just get the demo scene looking good for longer than it took me to get most of...
Round #42. Let's maybe try path tracing first since it didn't work last try. New Unity Project -> HDRP.. 1. Window -> Render Pipeline -> HDRP+DXR...
15. Restart Unity. Set shaderoptions_raytracing to 1, again. Unity actually responds by importing stuff this time (didn't last time) 16. Now I...