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I've been trying for a few hours to add collision detection to this script. I just want it to detect if there is a collider in the grid to its...
When I have my 2.5D platforming rigidbody character placed against a block, when he jumps he doesn't jump ad high as he normally would because of...
Cell-Tech haha
Can anyone supply me with a single poly plane for sprites? Make it facing the Y axis of possible please. Thank you, much appreciated.
It is being moved by forces.
I have a rigid body object and I need it to always face in the direction that it is moving. How would I accomplish this?:confused:
Thanks for the response, this is almost exactly what I used before you even wrote it. But thanks none the less haha. :)
I think the only problem with this solution is that it will make my character jump from one side of the screen to the other, rather than having...
I am creating a game that applies the same screen wrap as the classic Mario Bros. By screen wrap I mean when the character exits on side of the...
I need it to render for a single frame then disappear/delete.
How can I replicate exactly the Debug.DrawLine. Ive looked through the documentation but I cant get it to work correctly in this loop.
No, at least no plans for android have been made.
Here is my script I am using for my games local highscores as well as things unlocked via in-app purchases etc. Keep in mind it uses Etcetera by...
Hey guys, I just recently released my app. Its currently live on the app store. Download it here...
Just a few tips/suggestions. It would be cool of each time your started moving left or right it rotated similar to bloxorz. Also, the amount of...
Just a little suggestion, When they beat the level dont make them press next level. Also when the ball goes into the hole, it would be cool if you...
So. What I do is when the user presses the button to post to facebook update Ill monitor the event : SocialNetworkingManager.facebookPost +=...
http://www.unifycommunity.com/wiki/index.php?title=SplashScreen
[IMG] Obviously still needs some work. Tips are greatly appreciated.
After viewing these file sizes in the editor log : Textures 3.6 mb 37.7% Meshes 133.0 kb 1.4% Animations 70.8 kb 0.7%...