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Hello This is both a feature request and a question; is there a way to share (or copy) terrain details between different terrains? Terrain...
Hello again. We're using Shiny SSRR 2 plugin. Any chance to integrate with (replacing) the planar reflections feature?
Okay, thanks. That's what I figured ;)
Hello again. Would it be possible for the Translucency color gradient (in Underwater Rendering) to also draw on skybox/background/far clip? I...
Just FYI "Always Enable" needs to be checked for the SC Post Effects Fog to work in planar reflections: [ATTACH]
Hello again. I've switched to using SC Post Effects' fog feature but the planar reflections does not seem to "know" about this? [ATTACH]
Seeing the same thing in latest 2023 alpha (2023.3.0a4). [ATTACH]
I've reported this as a bug (IN-54005) since I can't find any documentation mentioning this as a limitation in URP. It seems like a pretty...
This looks very cool. Will it be for the entire water body or just some defined areas? And will it also have the "style" options like the...
This behavior continues in 2022.3 (LTS). Is it a bug? [ATTACH]
EDIT: I solved this by moving the SC Post Effect fog renderer to before the Underwater Render Feature in the stack. One more thing. If I'm use...
Hello. Wonderful plugin. Any chance of getting some toggle/overrides for fog integration? I'm not using the SC Post Effect Fog resulting in...
Are you on some cloud drive or something where you might not have write access?
Using Unity 2021.3.16f1 or 2021.3.3f1 (similar results) Using the Lit shader, shadows are properly baked using the alpha cutout value from the...
Hello. Was the Water system removed from 2022.3 (LTS)/HDRP 12.1.8? [ATTACH] [ATTACH]
I'm in the same infinine loop as THALL-Flaim. We're using perforce and it seems your plugin is trying to change assets that cannot be overridden...
Hmm, it seems like an issue with a plugin (TAA).and not Unity.
Using Unity 2021.3.3 with URP 12.1.6 Point lights with enabled shadow seems to create strange artifacts around them - looks like a bounding...
Resurrecting this for 2021.3 URP 12.1.6. No drop down and wonky motion vectors.