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Hi, I have been scripting in Unity for a long time but when it comes to animation I am very much a noob. I got this rigged tree model from my...
Thank you. Turns out what I needed is just to add "Assembly-CSharp" into the reference list. Well resolved!
hi, @scottyboy805 just download the asset yesterday, very useful and does exactly what I need. Initially, the runtime-loaded script complains...
thank you all for the info. I have switched back to dx11 for now and I will file this as a bug.
We are making something for a large-scale physical installation and we need to output 9000 x 2000 image. But it seems like whenever I switch the...
we are developing a public game, there will be a super big screen in a museum and there will be visitors, visitors willl use their own smartphones...
hi! before i spend days learning all about networking and multiplayer, I thought it is wiser to ask if this is the right way to go. i have a...
Hi! Not sure if this is the right place to post questions about the asset, instruct me if this is not. I am trying to build a logging in and...
Update: Seems like the memory usage only goes up when there is text showing up in screen. Which hints that it is the text renderering who messed...
[IMG] the memory usage usually goes up to several Gb and the game would crash in 1-2 hours. After several days of debugging, I narrowed it down...
never touched UV stuff. here is a pic of the settings: [IMG]
First of all, sorry about the question, I don't know if there are better terms to describe the problem. I am trying to generate a lightmap to...