A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi FreebordMAD, Thanks for the reply. \ I would probably start working on this before mid-feburary, so perhaps I'll ask for the sample code....
I think this plugin is what I need, but I want to run by a couple of requirements I have for an app to make sure I can do this easily with this...
andeee, Thanks for the reply. I was already using that code to render beziers, and it's been very helpful. I modified it to use LineRenderer...
Can anyone point me to some C# code that can reduce a series of (x,y) points to fit a bezier, or connected set of bezier curves? The beziers can...
I'm posting my progress on a GUI Tree which appears in a resizable and draggable window. Import the package, open MainScene, and hit Play to view...
I solved the problem by: 1. Deleting the prefabs in the project (but not the ones in my Scene). 2. Created new empty prefabs in my project....
I have more information: If I create a public variable in my script and drag a prefab onto that variable, it looks fine in the inspector....
I have a GameObject named "CharacterCatalog". It's children are GameObject prefabs that I tag ("Player") to represent Characters. The code I...
Thanks for the replies. It seems like I can get the job done using Button because I'll know exactly which button was pressed and I can tag my...
My Issue: I can't get OnMouseEnter events from a GUILayout.Box. My Goal: To create a GUI that has a large table or tree view of information from...