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Yes, the function gets called everytime i click the button the console shows PlayerDataSaved
So can you help me with my issue?
As you can set I got it from another script normaly between the brackets are numbers but I dont know how to do it in this case I wanna take the...
Hello, I need help with my code. I wanna make a button which doubles the coin which the player collected. So now my problem is if the player hast...
Hello, i have a problem I made a reward system but it should work with time so if you claimed your rewards you have to wait 1 hour to claim it...
Yeah I tried it with DateTime.Now.Ticks too but I get an error may you know how to fix it. So the console says that the Input String was not in a...
Anyone who can help me?
I just tried somethin with the playerprefs but i does not work. So how can i get it to work?
Hello, i got a problem with my script. As you can see I want that the timer runs also if the game is closed. I.e I press a button and the timer...
Thank you very very much man, now I will learn something about c# and unity. I guess without you I would just stop programming and I don't know......
Can you show me how I should do it I really don't know. I try to learn by doing or just say I try to understand what was done and to comprehend...
I did it like this, do I need a method for it? If yes I really don't know how to do it. Player Script: void OnCollisionEnter2D (Collision2D...
Now I did it like this: public static void StartGame() { PlayerPrefs.GetInt("lastcompleteLevel", lastCompletedLevel);...
The "LoadNextScene()" is called when I press the play button. Now I made it like this: This is my Player Script void OnCollisionEnter2D...
I really appreciate your tips, but I'm still not sure how to set it up in my scripts and does this script make sense or do I have to add...
Hello again but how do I save it to the player prefs i'm a bloody beginner sorry for annoying you
And and how should I do that "for example by saving it to PlayerPrefs, or making it public static and thus globally accessible, and then get the...
Sorry i forgot that one.
Hello, I need help for my game. (Im a bloody noob) I guess all of you know games, if the player completes a level and he goes back to menu and...
like this? public static void lastCompletedLevel() { int lastCompletedLevel = SceneManager.GetActiveScene().buildIndex; if...