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I don't think it's related to hardware or driver. IMO, the perspective correction is active and does its job - what we're seeing here makes sense...
I have the exact same problem and would be interested in a real solution to this as a generic case, probably involving tex2Dproj I imagine. I'm...
Yes sure it does export to PNG. I was suggesting to PSD so Unity could re-use their PSD importer. I could write a batch export, or even better a...
Ah I didn't know this system. Hmmm voting for a feature waiting since 2010... seeing votes are limited... Is it possible to invoke the PSD (or...
Hello, I can't revive old threads (http://forum.unity3d.com/threads/gimp.13371/), so here's a new one. As a reply to David Helgason who says: Per...
Same issue in 5.0.
I've tested 5.0.1p1->p4, 5.0.2f1/p1, all have the crash on Android on the Raycast functions. Only 5.0.1f1 works, and this one has the input fields...
I have a 100% crash on Android only in a Physics.Raycast as soon as it hits something - I can put whatever I want in the layer mask, if it hits,...
I too have crash on android at a few specific places, which wasn't happening on 5.0.1f1. A segfault in the renderer most of the time.
I've tried building with ant. Same result. I've unpacked the apk using apktool, and the google services ones are indeed inside. Anyone has the...
Thanks, this is working. I'm still having the print in logcat too though, which still seems rather problematic as salqadri pointed out. I don't...
Any news on resolving this issue ? I also have this problem. Thanks.