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Can't see anything without squinting now...
First: Websockets are built on TCP, and thus are "reliable". What this means is that all data will be delivered, in order, whether it is old...
If you want to build it yourself: Start with an early prototype with 16 players (or whatever) using a typical server authority build in whatever...
I thought it would be a good idea to put some of my scenes into a single separate asset bundle in order to reduce the loading time of my WebGL...
Thanks for the very detailed explanation SebT, it's more than I could have hoped for! At the very least my packages and calls are off it appears....
Ok, Analytics.CustomEvent does show up... in the legacy analytics view. What steps do I need to take for it to show up in the beta view? Checking...
Already debugged stepped through yesterday to verify the events were indeed being sent. Could have a look at actual network communication as the...
Thanks! I am on the beta. I realized I'm sitting on a mildly old LTS (2020.3.12f1) so not sure how relevant my experience is, but basically: I...
I've created a custom event called "funnel", with a parameter "funnelStep" of type string in the dashboard Event Manager and also have enabled it....
Ok, so I've attempted to get started on "Unity Analytics" with 2020.3 LTS. My experience so far is that the documentation I find by googling does...
I have the following nonsense situation in the latest Unity LTS 2020.3.12f1 version: Mesh.isReadable on a mesh that I pass to CombineMeshes is...
Today I wrote my first foreach job w/ Burst code plus use of RaycastCommand, on a function that does a lot of raycasts and showed up as heavy in...