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Thanks for the Skype offer, but I think I can figure this out with using the Animation system and uGUI like I am with the rest of the stuff on the...
I'm still kind of confused. Attached is an image of what I want. I'm not the strongest of coders but I have everything working in this image...
Do you have a tutorial on how to create the second screen on this .gif. It says something about tutorial 1 and 2 but I can't find anything. I'm...
Thanks, that worked.
How do I set up different loading screens for each level? Say I have three scenes (Scene-01, Scene-02, Scene-03) and a corresponding loading...
OK, thanks.
How well does this run on mobile and can it be used in 2D?
Correct - I did have 'Wait to Fill' enabled. After I unchecked that, the level loads fine. As far as the above code is concerned ,I don't know...
I read the FAQ before originally posting and I'm not running any camera depth greater than 1 for the GUI issue, and I did a search on my scripts...
I added a Main Menu as the first level, and added to the build as such, to my LevelConfig as a type 'Other' and now I'm getting this warning:...
Just an update: the issue was with my pc and not Ferr2D. I just want to thank Nick for taking the time to check out my project.
I started a new project and just used the default materials from Ferr to create some terrains. Then I added the plugin for my player, which, since...
I knew that the leaked objects were a housecleaning Unity function. That part wasn't my biggest concern. It's the locking up that just started...
Here's the Warning: Cleaning up leaked objects in scene since no game object, component or manager is referencing them Mesh New...
I'm having a problem in Unity 4.6.1 (it started in 4.6 rc3) and prior to that I didn't have any problems. For some reason if I click on a terrain...
Ma'am. And, you're welcome.
Here it is: using UnityEngine; using UnityEngine.UI; using System.Collections; [RequireComponent(typeof(Text))] [AddComponentMenu("Dark...
Thanks, I got it working.I also had to edit my ScoreManager script to bring in the WorldVariable. If anyone else wants to use it just add: //...
I just downloaded the Unity 4.6 RC1 and have been playing around with the new UI systems and it's very easy to work with, much easier than NGUI....
I did mean Pool Boss, not Manager. And yes, a video on using it would be good. I think part of my problem with this asset kit is that there are so...