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@orangewk Hey, could you please share the code you using? I would like to better assist you.
Thanks, we were able to rollback and now we finishing sorting things out. That was very scary guys, we literally had 47 .cs files wiped with tons...
It seems like the project is downloading but nothing comes through. So it downloads everything blank. Please some sort of help this is very urgent.
I am noticing a trend, guys. Dotween is a tweening library, a really amazing one, but it doesnt have built in absolutely every single possible...
here: http://dotween.demigiant.com/
@heroes1 I see! that is not such a trivial thing, I don't know why it never occurred to me that someone might have wanted to add PATs to their...
hello @heroes1 Thanks for using the Atlas! Can you give me an example of what you are looking for? I will gladly help you.
@iseta wrong forum, this is DOtweens forum, not Itweens
Yes, you can change that in the options.
I have gone through your documentation and found that, but http://guavaman.com/projects/rewired/docs/HowTos.html#identifying-recognized-controller...
Thank you, that will do :)
Hey @guavaman I was attempting to find out which kind of controller my player was using (xbox, ps4, mouse/keyboard) in order to display a "press...
@Ben-BearFish here he explains: http://platformerpro.boards.net/thread/375/platformer-pro-le-free-read?page=1&scrollTo=1879
@sirio21 Hey, you can achieve this a couple of ways, the straight forward way would be to animate your own "RotateAround" using DoTweens lambas....
@guavaman I was going crazy, I literally spent a couple hours trying to find the reason why the controller wouldnt work. Glad to know it is a...
Sure, lets say you create a path in the editor, lets call this PathGameObject, once you finish the desired path in PathGameObject, you go ahead...
@KhashayarJan Hey, I have done this. I am not aware if a better way of doing this has been created but what I used to do is create the prefab I...
@wxxhrt Ah! alright, so if I understood correctly, this is a one way animation rather than Yoyoing. and since it is decided on start, you just...
@wxxhrt No need for the OnRewind, just modify your SetLoops to something like this: SetLoops(-1, LoopType.Yoyo) Hope it helps!
Attempt to set up a paypal if everything else is failing, good luck!