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There is just the one detail spawner for that scene, it doesn't need any textures or other objects as I made this terrain by hand a very long time...
There's just one spawner, with a set of active rules, each of which can spawn one of several grasses. Maybe if I separate them into different...
Interesting - since I do have it checked, and grasses ARE spawning on top of each other, there must be some other setting I have off. I wonder...
But as I said in my first post I am using the Virgin Terrain flag and they are spawning on top of each other. I suspect the Virgin Terrain flag...
First, I'm actually talking about the Terrain Detail (like the grass stuff) rather than the textures :) Second, I'm not sure using conditions...
I'm trying to figure out how to make sure that only one of the possible terrain details spawn at each point. Is there a way to do that? I'm...
I'm trying to apply terrain details with gaia and it seems that the terrain detail size is being ignored. I imported the details from the...
I'm building an indoor scene of a large mansion. I'm trying to set up lighting so that there are shadows under furniture and such. When using...
I noticed a few other discrepancies from before the update, namely some shadows not appearing where they used to be. This ultimately lead me to...
I noticed a strange behavior - when I have a directional light in a scene, it always illuminates objects in the terrain layer, unless the culling...
I have looked at the notes, but I don't understand what effect many things might have.
I recently upgraded unity from 5.3 to 5.5, and everything seems ... shinier. Specifically, the highlights on objects are much more noticeable....
It seems that the problem is related to drawing quads. I moved these quads off of the static batching and all the other objects that were being...
My game works fine in the editor and when I hit 'run' in the editor, but when I build it, objects seem to be missing. This is related to Static...
Solved. Apparently the inspector window bugged out after update. Closing it and opening another one seems to have fixed it.
This used to work before the U5 update but every since then, I am unable to get the terrain brushes to work properly. If I change settings on a...
Great, will pick this up when Unity 5 version becomes available :)
I guess a solution for shore foam is not possible without pro?
Does anyone who has this pack know if it works in Unity 5? Very interested in it but have not heard back from the author.
Hi, I'm interested in this kit but was wondering if it supports a party-based 'real time with pause' type of battle system where enemies are just...