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Thanks for the suggestion. However, I actually have the cube's equivalent in my main project is attached to a parent animated character instead....
My use case requires using animation to move the cube's equivalent in my main project though. You gave me an idea though so I tried giving the...
I just did more careful testing and confirmed that it in 2020.1, rigidbody collision is just worse compared to 2019.4. It was not about updating...
Hi, I recently updated to 2020.1 from 2019.4 and noticed that my rigidbodies weren't colliding correctly, so I created a fresh HDRP project to...
Seems like it's not limited to just animation, manually moving the cube produces the same results. I also have successfully reproduced the bug...
Hi everyone, I've been working on a project for a few months now. Today I saw that Unity 2020.1 officially released so I updated from 2019.4.5f1...