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Ran into this same issue this week.For us, I think it might have been that we had our build set to IL2CPP for windows64, which is apparently not...
Edit: Nevermind. This appears to be an issue with windows cloud builds when addressables are being compiled. Hello, big fan of DOTween, it's been...
@unity_bill wanted to ask if there is a bug report or feature request I could vote for on this topic. Ran into this today on 2020.3.6f1 & 1.18.4.
Had an issue today where our editor (2020.3.6f1) was crashing when shift selecting items in the editor. Eventually tracked down the issue to...
Upvoted, thanks. My workaround for the moment is getting rid of a Output Particle Octagon node.
Experiencing the same issue with virtually the same series of events as exblade describe above, except moved from 2020.2.3 to 2.4 (most recently).
Hello, I get an index out of range exception in SplineMesh.cs (I believe because I have a spline with more than 1 channel) and need to add the...