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I think it is the ReadPixels because I made this command skip some frames and the fps was much better, even with the Apply being done in every...
I'm testing on my phone Motorola Razr D3. That function renderTexture.ReadPixels is destroying the fps :|
@FuzzyQuills: I reimported your package and it worked. Maybe it was something I did with the files and folders. And yes, my mobile is struggling....
Great work Fuzzy, thank you for sharing. It looks very good in editor, but I can't make it work in my Android game. When I run the game nothing...