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Hey all, in addition to @kingandroid approach which was legittttt:cool: for android, I wanted to share an ios approach. After desperately:eek:...
Hey all, I know it's been a while since the last post. Since then, ios9 has now added a new requirement on checking app installations. Anyway, I...
@Kurt-Dekker - Figured it out. Thanks again for your earlier inputs. First - Apparently apple now requires you to place the URL schemes you're...
@Kurt-Dekker - Thanks for the reply. Yea, I know the c# stub I need on the unity end should look like this: using UnityEngine; using...
Hey all, i am not familiar with Objecticve-C. I'm using it because I want to natively/correctly check if an app is installed on ios. I found the...
@iwunu - I'm not completely sure. I don't have a windows phone to test. You may want to test either method (ios/android) and remove the "#If...
@abacus - You're the bomb! I slightly modified your code. For some reason the Processresponse wasn't working (tried different namespaces) and...
Here's an update. So In order for ios and android to work properly it must be encoded, and WWW.Escape isn't a good method to encode. It encode's...
I was hunting this down for a while with mix/various results. Tested it today and Got both to successfully work in the latest update of ios (9.3)...
I don't know anything about the key stuff. I looked into that link, I didn't mess around with that stuff. Look at the SimpleJSON example scenes...
@Christian.Tucker - did all your work go away:eek:? man, i was really looking forward to seeing your tutorials. Anyway you can provide your series...
Bridin - Glad it works. What you essentially receive is text that is structured in a JSON format. In order to read what you need, use SimpleJSON...
Just saying what what fixed my problem in my opnion- I minimized the drag threshold on Event System to 1. Also, on the individual Scroll Rect's, I...
zumwalt - you are a beast! I made several attempts at XML deserialization efforts and they'd only partially re-route the values I needed. I even...
Moure - Awesome share. I made an automatic content size fitter, but when you instantiate all the elements at run time they wouldn't space out...
CaptainSchnittchen - Holy F-ING Cow! YOU KICK ASS! This was pretty much a deal breaker in my app because it seriously hinders the user...
Hey guys, found the perfect fix for the nav/status bar in android. I needed it in my app and saw that the status bar setting in player settings...
kingandroid - Thanks for the share. Works like a charm.
Chris- not to my knowledge. Thanks for the link. looks like a perfect option if they do implement 2.0
Thanks again man. It's up as a snippet on both Bitbucket and Github. https://bitbucket.org/snippets/OJ3D/apEbp/unity3d-yelp-api-and-oauth1a...