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Hi! I was thinking on buying the toon vehicles pack, since I just want the cars inside my already built racing game. Is it supporting URP already?...
Will try it, thanks!
Hi, it's me again, the guy who is learning about the new input system x) I am trying to unbind an action via code (overriding the actual existing...
Hi all, I've been using the new input system for a couple days or so, and I am just figuring out how should everything work. This time, I am...
For the blocking key thing, I just found out that I can use the WithControlsExcluding with a path to the binding, but here comes in the edit2...
I am working on a rebinding inputs feature for my project and I am using the RebindActionUI that comes with the Input System sample projects, and...
I see, I will go with the PlayerInput for now then, I think I can handle some strings without dying too much from inside xD. Thanks for the answer!
Hi all, At the moment I am dealing with the inputs for keyboard+mouse and gamepad for a game, and I am using the new input system for the first...