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If you haven't changed the keybinds, F8 should hide/show the toolbar on all kinds of windows.
Took me a while to figure this out, I even had to dig up Unity's source code to understand what was going on, but it seems to be a new Unity...
If anyone's interested, I'm the author of Fullscreen Editor, a Unity plugin that adds support for fullscreen game view without building the game...
Sorry for the late reply!!! Do you have multiple displays? Windows sometimes reports wrong scaling values to applications when multiple displays...
@AGregori This error is not related to Fullscreen Editor, this is caused by the new fullscreen feature that Unity 2022.2 introduced. I was able to...
In the latest version, I updated the code so that option can't be enabled on M1 macs to prevent these crashes, apparently, the fix is not working...
Hello, Is the "fullscreen on play" option enabled? I'll try to reproduce this
What Unity version are you using? There's some performance hit on fullscreen, mainly because you're running on a higher resolution, but that...
Are you using Fullscreen Editor v2.2.6? In that update I've added support for 2022.1 and 2022.2. I'll test again on the latest Unity versions to...
Hi, can you send me your invoice number via the support email? Also, can you please send me your operating system and Unity version so I can try...
Hi, the crashing is a known issue on the M1 processors, the workaround for this is to disable the "Disable scene view rendering" in the...
So yes, this plugin can put pretty much all windows that derive from UnityEditor.EditorWindow, you can fullscreen inspectors, profilers, the...
Can you explain better what you mean by "gtk window" and "OS window"? This plugin puts the unity view (e.g. game view) into a new container...
They always do... Thanks for the feedback!
Can you try chaging the "Placement Source" in the preferences and see if that fixes the problem? Also, I've noticed that you're using a custom...
Are you using multiple displays? The blurry thing usually happens when you switch windows between screens with different densities. In any way,...
This is a known issue on screens that have some sort of scaling and I have a beta fix for it, mail me your invoice number if you want to test it...
I'll take a look, do you have some idea of how long it takes for this bug to be noticeable?
You can try setting a custom rect source in the preferences, it's the only way right now. There's a new set of APIs for dealing with...
ESC is not a valid shortcut in Unity, this is a limitation of the Editor. Even built-in commands cannot be assigned to ESC.