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I've had this same issue before now, and there is a thread discussing this somewhere (i cant seem to find it atm). In short, Unity seems to use...
I did look into the possibility that using reverb zones might be the cause, but I couldn't find a direct link to them and the issue. I have seen...
I'm currently having an issue with audio sources seeming to not be audible to the audio listener after traversing a number of scenes. The issue...