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After play a timeline the result of this code in the Update method is always true. Debug.Log((killSequences[1].state ==...
videoPlayer.targetTexture.Release(); worked fine for me. videoPlayer.Stop() didn't worked. My unity version is 2018.4.8f1
Any idea for this? i can´t share on instagram. I can share in other social platforms my code: NativeShare nsh = new NativeShare();...
can i vote for this bug?
i agree the response of liortal: "These headers should be set to the server's response."
I have the same error storeProductView.dll not found i'm very fustrated.
This simple code is not working after upgrade unity to last version 4.3.4f1, anyone else has the same problem? void OnMouseEnter() {...