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Bug reported submitted - any update?
Nope - how can I do so?
Same issue here. Only happened when I updated my project to 2021.3.28f1.
Going to bump this - exact same issue here.
Seems to be that, I set my project up as 2D but sprites weren't, strange! thanks!
Hey, Why are my prefab previews showing almost 3D like when they are flat 16x16 sprites? I've never seen this before, only since now using Unity...
After a more thorough check, it seems to work now! I removed OnMouseDown as that seems to be getting the background all the time, whereas...
That helped a lot in determining what is going on Huwp, thanks for the idea. Unfortunately it's as I thought, when I click on the UI Toolkit...
Hey Huwp, Sure, I went with two approaches but both don't work - here's one with OnMouseDown (this one lets me click behind my 3 buttons)...
Hey, I have one button that is infront of my 2D Tilemap, yet clicks are being registered for the tilemap and not the button. This only happens...
Same here, can't connect, getting request failed - Grizzly 2.4.4
Not working here either, can't login to Unity Hub
Ahhhhh, you're such a help! I am not sure how I overlooked that, guess that serves me right looking at this all near midnight. Thank you so...
Hi, I may not be able to explain this one correctly, I've exhausted all methods I can think of, so here goes nothing: I'm setting one of my...
Okay, actually I have it moving each object 1 at a time now! Just they move up and not towards the player for some strange reason, the last one...
Thanks for all your help so far Havyx, learning quite a fair bit from this too! It unfortunately 'spits out' names 999+ times within 2 seconds...
Ah I see now, I didn't know that had to be done - thanks! Although they still all move at once and now no longer towards my target, but just...
Hi Havyx, Thanks for that, this seems to make total sense to me although I'm getting an error any time I'm trying to increment the individual...
Hi PreatorBlue, I'm getting it at the start from the object that it is attached to - how do I get it off the objects found in the array? public...
Hi, Struggling to achieve the desired effect where, all game objects that have been found are to move one at a time towards the players position....