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Ok, thanks a lot. That made things clear. I use it only as a test scenario for now, later we will have a database. best regards Vince
Thanks for the fast replay. Ok, I tried it with WWW and it works. Here is the code: void Start () { Debug.Log("Loader Script...
Hi all, my question is about reading or writing external files from Unity. I searched all topics about that and find solutions. They work fine...