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From my personal experience, Realtime reflections definitely works on android in URP, but it doesn't seem to work in standard pipeline (don't know...
Hey, I am developing a 3d game for mobile devices, and I am modelling a geometrically complex GameObject for it. The model is ready and its time...
Hey, I tried variety of different things but, nothing worked Then I - Created a new empty URP project - Switched platform to Android - Set "Edit...
I got this, not sure what it means though... [ATTACH]
Got your point But have a look over here, my device supports OpenGL ES 3.2 and still bloom's not working [ATTACH] I even upgraded to Unity...
All the other post processing is working just fine on Android, but the only problem is with bloom...
Does bloom work on iOS?
Hi people, I am trying to add bloom in my unity game for mobile phones using URP, The problem is, everything works perfectly in the editor/pc,...
Its a really simple yet challenging puzzle game I made with unity. Its like brain it on or happy glass, but is different in its own ways....