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In 5.3.4p2 a bug with double rendering UI on the Vive was fixed. In the release notes it was titled: (none) - UI: Fixed issue with double...
Thank you for the reply. I tried this and it does't work. I removed "OpenVR" from the list and added "None" to the list. This does prevent the...
My project is a VR multiplayer game. In 5.3 I was able to easily work on the networking on a single computer by having either the editor or the...
Did you ever figure this out? I have a problem where I change the authority from client to server and it keeps the targetsync positions/velocity...
Sient, Thanks for the help. I'd love to try out the metadata callbacks and the repaint stuff in 2.6. I'll send you a PM with my email address....
First, Love FI! Thanks for all of the hard work. So I would like to do some more advanced stuff and wondering if you might be able to point me...
Thank you Tryz. I'll try this out and let you know how it goes.
I'm having a little trouble and thought perhaps someone has some thoughts. I have my character working with the motioncontroller and the...
Thanks much for the fast reply! I'm running 1.3.5. I figured out what the cause was but don't fully understand why. So the building in the...
Hello! I'm loving the grid framework. However I'm having an issue that perhaps you could help with. When I have the grid render, I draws on...