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Hey there, Actually, while I'm sure there are intricacies, I've managed to work out the problem I had. I think it was caused by the default value...
Hi guys, Been a while since my last post. I'm currently trying to make a very simple shader I think, but the stuff I have read makes me unsure...
Hi there! Loving the demo scene provided with this asset. In a previous post the user jlpeyton asked how to use this asset with Gaia and you...
Thank you! That process works perfectly! :D If you could make a demo scene to show how people should do that, I think thats a worthwhile feature...
So I did a bit more research. Seems its already kind of possible with your tool but Unity crashes. Here is what I did to get it working with the...
I’ll look into it too!:)
Thanks for the awesome quick and detailed response! As you say, I’d really want the ability to scrub through the audio track on the timeline (in...
Bought this plugin today, love the demo scenes. Mainly interested in using the plugin to route audio to different hardware devices. However, I...
Was thinking of changing the shader calculations to allow for different types of falloff, it’s nothing absolutely necessary but in my continued...
If I wanted apply light attenuation, but instead of using the attenuation node (which looks up the inbuilt texture with the code baked in) I...
Hi guys! So I made a breakthrough with the post processing shader and got it to do what I wanted! I'm posting my project and a screenshot. Feel...
I actually saw that you posted that exact same thing about 6-8 pages back and tried to replicate it exactly as that image shows but all I got was...
Any idea on how to get the depth texture or normal texture ? (screen space?)
No problem at all, take your time and thanks to you and all staff for providing such excellent support! It's not important for a few more weeks...
Edit: Added one more point... Well all I get is a black screen with the post process attached to the camera, the thing I couldn't replicate...
Hey guys, So I took a look at the Sobel effect and it doesn't really do what I want to the best quality, so I decided to look around for other...
Thank you Borba! Actually, I tried to look at it but sadly a bug seems to be preventing me. When I open the sample it loads fine and I can run it...
Excellent, thank you! Ive ended up delving into edge detection and screen space effects to generate the outline. It has nothing to do with...
Hi guys, Back again! Been working on the toon shader some more and I've got a really nice look. I've managed to change shadow color for...
Actually I think it might help with the spot lights, I just haven’t had time to fully check it out! I’ll be at the office with a bit more time on...