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The client always gets through "OnClientConnect" but when it fails "OnServerConnect' never gets called after the client connection.
I'm stuck in a similar place. About half of the time my client loads the scene perfectly. However, half the time my client loads the scene and no...
Still looking for help with this. Right now it only seems to happen about one out of every 5 or 10 times I run but having my game break 20% of the...
I am making my first game using Unity's Multiplayer feature. Half of the time this experience has been great in testing - everything works...
Just had this issue. The solution for me was posted by Rasmus-unity....