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Hey Dick-Sledge, thanks for the response! After doing some more research, it looks like I've simply been approaching rigging all wrong. More...
Hey everyone, hope all is going well for you! I'm trying my best to figure this out, but I think I'm just confusing myself even more. I'll...
As per request, I tried moving the UVs, however that produced the same results. I also made a new project just for the pants and still no luck,...
Mm, unfortunately the same issue presents itself, just in a slightly different color.
Hey AkiraWong89 and theANMATOR2b, thanks for the replies! Alright, checked the UV coordinates, the normals, and the seams to make sure that was...
Hey everyone, hope all is going well for you! I'm having an issue where basically it seems the pants of my model are rejecting UV coordinates....
I'll definitely be sure to do that. Thanks for all the help, and take care! =-)
Hey theANMATOR2b, thanks so much for the reply! Mm, unfortunately I was hoping to use the retargeting capabilities of the humanoid setting. In...
Hey all, hope all is going well! I'm having another issue here where I'm attempting to make a breathing animation, but keep hitting all kinds of...
Hey everyone, hope all is going well for you! I'm having an issue where I keep getting IsFinite(OutDistanceForSort) and Expanding Invalid...
Hey BoredMormon, thanks for the reply! I'll probably end up doing that tomorrow because I'm still curious as to what the problem is. However I...
Hey Baste, thanks for the reply! As far as OnDestroy() is concerned, I searched the solution and had no hits. There were also no hits with that...
Oh right, forgot to include where I set that to true, apologies! You raise a valid point, it looks like that particular implementation was being...
Hey Lordofduct, thanks for the reply! Here's the requested code. using UnityEngine; using System.Collections; using System.Collections.Generic;...
Hey everyone, hope all is going well for you! This issue confuses the hell out of me, so my apologies if I don't quite explain things correctly....
Good afternoon everyone! I've got a problem here, and I'm wondering if anyone knows of a solution. Basically, I have multiple box colliders...
Hello and good evening! My first suggestion is to do a Debug.Log() of transform.gameObject.name, I believe it is, and see what exactly the...
Hello and good evening! There are a few things I would try. First thing is that to be able to call a variable from another script, I know that...
Hello and good evening everyone! I'm essentially looking for some general ideas/advice as to how I might achieve a certain effect with the...
I finally got the OnTriggerEnter event to trigger, apparently my projectile was not set up correctly!