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Change particle system simulation space from world to local.
I am developing for the HoloLens2. The Unity Developer Console is a good thing to have while developing, and fortunately it works on this device...
Hi, Indeed you have to access interactable, IsToggled is available in MRTK 2.4.0 gameObject.GetComponent<Interactable>().IsToggled
That is good news, just planning to write a simple chat for the Hololens2 that would communicate with a desktop app. I wrote you a mail. Thanks so...
Hi @BestHTTP I would need to use the classic SignalR version 2.4.1 Is the plugin compatible with that version? Also would the plugin work with...