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Why did they do this? At first I was like: "Oh, the editor is twice smaller than excepected!". But then... no Android and no PC module installed...
oh snap, adding queue tag to subshader section fixes this problem... thanks. Tags { "Queue" = "Geometry+1" }
Hello. I'm doing basic heat shader for android and actually done it but stumbled upon grabpass not working when reaching some camera distance....
get a python34.dll here (watch carefully for 32 or 64-bit) and put into your blender folder. works fine for me. source
I S*** mah pants when this happened to me and I had no idea why this happens. The damn dx11 checkbox in PC settings affects the look of lightmaps...