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Yeah I love the flappy things lol..also love options too so yeah that would be awesome
Ive got an island and using the caveman brute (only cus you dont have any caveman humanoids /wink wink) on the asset store to run around with all...
I absolutely love the new Spinosaurus dinosaur you've added, is there any chance of you making a Dilophosaurus model?
looks like its going to be awesome, i cant wait
[IMG] yeah like these from the original package
Will there be a skin version because I would like to be able to have a base model I can make different textures for clothes and an armored...
oh wow just saw the lil roly poly bot, im excited..im having a blast playing around with the other robots i cant wait for this guy to join em lol
do you have any plans on updating the female bots texture like the males with the scratches separate, i was trying to clean them up to be clean...
i love the male version how soon is he gonna be available
the only thing keeping me from using the heroes on my current setup is the facial animations are seperate, my controller doesnt use masks so the...
i would love to repurchase cartoon heroes with a rig and animations similar to your robot warrior or insect characters, just a nice mecanim rig to...
well right now its simple stuff im trying to find in the docs, like adding +1 to a coin variable (need to know what format its saved in) and how...
never mind lol.. im sorry it was on my end i built the game on another machine and its working fine, im gonna give you a break from my posts and...
well i got a problem when i build the scene on android i cant move my player..works fine in the editor if i remove the npc character i can move...
well i can redesign the scene a bit..i have one enemy im trying to get to spawn in random spots in a small room up to max number based off a...
When I instantiate them they are running to the player starting position, but are not following him after that and just stand at the players spawn...
How would I go about spawning an NPC that chases the player?
dunno if its a good fix but i added an offset of 0.08 to the y transform in the new idle animation and now both idle and run are on the floor :)
Greetings.. really excited with the system so far but i just started to dig into it and i changed the default idle animation and when i hit play...
ok thank you for your help, i got corgi for the inventory because it serialized unlike my current playerprefs inventory..guess itll have to do...