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Gfx.WaitForPresent is eating 55-60% of our CPU cycles in our project. We have a very small scene with a small number of draw calls and assets. Our...
This just came up in our …
This is still an issue. We've run into it in our project.
Yup! I did that! :D
This is an unacceptable bug in Unity. I'll leave the file up there for them to see what's broken and what you have to do to "fix" it.
UPDATE: After assigning a material, the model appears to work. This is an unusual behavior that I've not seen before. Other .blend files with no...
I'm on Blender 2.76. It zipped correctly, as I can still open the one that is extracted.
I am having the following issue: A single .blend file is not being imported correctly by Unity. The file appears as this in the project window:...
Please read the post
Hello everyone. I seem to be having an issue with the Material pipeline in Unity 5. Please forgive the unfinished model. As you can see, I've set...