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What I am trying to do is have two different jenkins pipeline jobs with their own workspaces, where: First job builds the project for the target...
@erenaydin although I haven't faced the same issue on android builds with Entities-0.50.0, I've managed to make Entities-0.17 work by manually...
The issue is the same for all DOTS + 13.3 XCode apparently, tried with a bare minimum test project and keeps on failing. @attamanbaranovsky I'm...
Just downgraded to 13.2.1 on crashing machine and the culprit is apprently the XCode version @attamanbaranovsky Definately 13.3 and DOTS dont work...
I guessing the problem lies with the XCode version. Here are some of my lab experiment result: Copied a working xcode project from an...
@attamanbaranovsky you've actually beat me to it. The thing is I can actually build project with XCode 13.2.1 with no error but with XCode 13.3 it...
Texture is not compressed but you actually pointed me to a direction where in the end I've found out the answer. I was going for half texture...
I have a problem using sprite assets on iOS builds although they work properly on Android builds. I've attached two images of same project built...
Is there an easy way to emulate the behaviour of 'Create symbols.zip' option on Build Settings while using build configurations?
This fixes my issue so dropping here as a reference for the others...
Hey @Samsle , I know it has been some time since this message, but I wanted to ask, have you got any errors during bootstrapping about scene...
I cannot seem to get a debug build while I am building via Build Configurations (com.unity.platforms) due to out of memory error. Execution...
I used to use old build window to get builds but after seeing @joelv 's reply on one of the posts I've changed to platforms package. This fixed an...
@optimise i am on the latest verified version 1.4.7. Btw i've read about your suspicions on subscene but I wasn't using any subscenes at all.
@optimise maybe you should try downgrading to entities-0.16 as well, worked for me.
@Yury-Habets found the solution to my problems by downgrading entities to 0.16 as my problem is same with the one in this thread...
@Katerpilet I am facing a similar issue (maybe the same) where the crash only happens on release build with IL2CPP but nothing wrong with...
Sadly no, but after some trial/error + clean builds with Temp cleaned up etc, I've managed to make it work. Now my biggest problem is getting a...
@optimise I've encountered the same problem earlier, reason is the gradle version. Your post build script is looking for a {project}.aab but the...
I am having this error spamming at my logcat on Unity 2020.5.1f1 Android platform when i switch to IL2CPP backend. Does anyone else experience the...