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1.By siaqodb.Delete(object) the object is marked as deleted, is does free the space, some space can be reused, most of databases do this in same...
Hello, Sorry about fact that cannot register on our forum, we will investigate with our provider why you not got the activation email. About your...
Hello, We just published the new version 3.5 of Siaqodb- NoSQL database for Unity3D to Unity AssetStore...
Just to inform developers that we released version 3.5 and upgrade for Unity3D customers is free, take a look here for release...
Just some more details about Siaqodb on Unity and what you can do with it: You can store your game data like scores, user info, level info,...
We just released Siaqodb in AssetStore with lower price, check it: http://u3d.as/content/dotissi-srl/siaqodb/ Siaqodb is NoSql database for...
Yes sure JOINs can be used, download the setup and see our examples.
@trooper, indeed Flush() is the method you have to call, if you have other questions regarding Siaqodb please use our dedicated forum for Unity3D...
@Rash, you can try Siaqodb for Unity3D as local database, very simple API, zero config, just put dll in your scripts folder and it simply works...
Well..depends on your needs of course, but in general in game development (just curious) why would you need to manage a local database by a tool?...
@Lisan, With SiaqodbManager you can Insert, Edit and Delete objects, you just need to define your .NET Types you want so save and then you can...
now you can use Siaqodb as local database for Unity3D for all platforms: PC, Mac, Android and iOS; see more info here:http://siaqodb.com/?p=482
take a look at Siaqodb , it works on all platforms and for both Unity3D editions(Indie and Pro).
We just released Siaqodb- local database solution for Unity3D: http://siaqodb.com/?p=482. Demo contains a lot of examples, it has very simple...
@rganeyev the bug you reported on our forum is fixed now: http://forum.siaqodb.com/index.php?topic=329.0, also we fixed some issues on Android,...
@namoricoo first of all I'm really not upset :) , why should I? I just wanted to correct you and repeat again that System.Core.dll can be used in...
From where did you get this wrong info? :) Only limitation in Basic version regarding Mono is that .NET Sockets are not available. Siaqodb not...
@namoricoo congrats for your product, however I don't see any similarities with our product. Your product is more for design-time to store game...
@tintin we have some comparisons (especially about performance, the performance was always our first prio), we did not made them public yet, but...
now is possible with Siaqodb, see more info here:http://siaqodb.com/?p=482